I copied the following files from my ForgeTools3/reference/Entrenchment/Gameinfo folder to my mod folder (WD-Mod/Gameinfo)...
PLANETMODULE_PHASEORBITALMISSILEDEFENSE.entity
PLANETMODULE_PIRATEORBITALGAUSSDEFENSE.entity
PLANETMODULE_PSIORBITALBEAMDEFENSE.entity
PLANETMODULE_TECHORBITALGAUSSDEFENSE.entity
...disabled read only access and doubled the weapon ranges for each. Went to apply the mod in Entrenchment v1.051 (that's what I've used since buying and starting to mod the game) and woah.. hard crash! Doesn't like it. Couple of questions for anyone in the know;
1. Are weapon ranges for some things hard coded?
2. Should I be modifying the weapon ranges from some other file or files?
3. Should I be using the entity files in ForgeTools3/reference/Gameinfo, instead of Entrenchment/Gameinfo?
These reference entities are editable in notepad, that's how I changed them.