ok so I won't list one thing either.. but I will say this is in order of importance
sale price.. this needs to be $10 (with $5 sales periodically).. this request is based purely on a bang-for-buck community rebuilding effort.. (hint: people don't mind flaws in a cheaper-than-normal item) or even just a perma-sale, or old school 75% off "friend codes" now that it's $20..
more community having been said, with the lower price and all, the next thing would be to improve the multiplayer aspet:
and of course everyone wants the "biggies" like improved p2p or (now that you have less people playing, instead of scaling back, why not try using that hardware/bandwidth for a server client test?)
but I think the little things will make a bigger impact and be easier to implement... like.. idk... putting a country flag next to a player's name.. so we know where they are from (like when people try to make AU or RUS games) for instance, if I'm in a USA East game, people from south america will be like ok I can get decent throughput to america! but here comes mr russian who thinks the same thing.. these two players will muck it up for everybody! granted people may spoof or proxy ip's (if using that to determine country) or just lie (if using sign-up info) but for the most part it would be great! I also agree that something needs to be done with the stats.. it's not really an accurate assessment of how you will do in the NEXT game... a high% player could be drunk that day, a low % player (like me) could just play with a lot of noobs for the hell of it.. I guess the point of this particular rant is that we see too much of one kind of info and not enough of other kinds..
new maps... people keep telling me that back in the day the 2v2's on zikurat were on a "smaller version" can someone please confirm or deny this once and for all?? cause I'm not buying that... if there was a "tourny style" zikurat and they didn't release it by now to the custom games, I'd want someones head on a platter... THAT having been said.. I think "chopped up" versions of mandala and brothers for 2v2's and 3v3's would be great! I'm not sure what the logistics are for modifying existing maps in patches but a slightly spread out crucible (so the bases are far enough away to prevent ereb and oculus from gaining an unfair advantage early (using mana and skills instead of trinkets or favor items) would be cool too..
items.. I kind of agree that some of these are screwing the pooch... I mean really.. does anyone ever buy some of this crap? some of it is overpriced, some of it is just worthless altogether... and on this same note, I dunno about counter locks but definitely get rid of the sigil.. it seems like such an out of place "I win button"... whats the strategy? I'm gonna press this "I win button" and walk away from a gank, or walk through their towers unscathed? that seems to really flow against the general feel of the game (at least from my perspective, I'm not trying to be in the I hate sigils camp, I just think they are a cheap tactic like using the foot sweep over and over in mortal kombat so your enemy can't stand up and fight you.. sure you win, but it just seems like a pretty cheap trick)
another really easy to implement feature would be more host options, like how about towers having 5 options instead of "normal" and "high".. maybe an option to pick which flags are in a map? like instead of a celerity flag in the middle of prison you could have any other kind of flag (hp flag, mana flag, debilitating flag, maybe even a health crystal/flag combo in place of the exp flag, why not make these flags optional? anyway you get the idea, more of every option for custom game hosts...
people say this god is weak or that god is strong, I don't think so I reckon they are rather balance atm (sure DA or QOT are more of the "team player" gods imho - that is you want them in a 3v3 or higher, but for the most part balanced) I guess I think items just need more tweaking, more favor item tweaking too I liked a lot of the ideas in the balanced favor items mod, instead of nerfing BotF it just brought a lot of the rest of them to it's level of usefulness.. (60dmg and 10% atk speed on mard's hammer was soooooo much more tempting) anyway yeah item revamping/repricing would probably bring out more of the natural balance already present between the actual demigods..
-trench0r