Hi, Im starting a mod that adds a new mechanic to diplomacy: The ability to ally and eventually acquire planets peacefully. I have a thread going where I was suggesting it.
My intial goal is changing 2 things:
- Culture gives diplomatic influence
- Being able to engage diplomatically with neutral worlds
I might have to make some kind of UI for #2... im not sure. Once I accomplish this, I'll add some restrictions like no pacts with neutral worlds before I add 2 more:
- Through enouph diplomacy and culture, you can acquire a neutral world
- Any left over militias can be used for missions similar to pirates
Im posting this looking for any advice as to how to go about this. I have not done a mod of this scale and dont know much about sins (usually just little things like taking 2 mods i like and combining them so they are compatible, changing some colors here and there, etc). It also looks like there is no mod tools for diplomacy?