Okay I bought the game, and tried it out. While there are many many good features in the game there are also some that I find very disapointing, and even more so considering it is a stardock title.
So far I have mainly been playing singleplayer to learn the classes and the ropes etc. In the reviews of the game that I read I recall the reviewers saying that the AI in the game would be brutal on the harder difficulties.... Great I thought.. another game with a brilliant stardock AI... sadly no.
I dont know if it is just tournament that is meant to be this way, but the teammate AI's play like they are set to easy or normal when you play on hard or nightmare. If you play a skirmish with them set to nightmare as well... you get a bit more action for ya money.
The list of bad AI programming is long... In general it comes down to bad route descriptions for the AI... it gets stuck all over the map, on maps with multiple crystals, it will always go back to the base one instead of the closest one to heal. If the AI gets hit it will retreat to some far away tower to stand and wait until it it healed instead of going back to a crystal. One of the more annyoing ones is that unless its a fortress battle, then the AI can suddenly just wander off around the map to get to some faraway flag instead of going to where all the enemy AI are doing and all out offensive. I even had an instance of the AI wandered of to a hp regen tower while the citadel was under attack.
The list goes on but I think everyone gets the picture. Now I know this game is meant to be played against human players, and that it is difficult to make decent AI's for this sort of game. And I also wont suggest that the developers spend more time on this then any other area of the game. But I would like to request a few AI updates so that Demigod can be worthy of being a stardock title.
1. Make sure the AI dont get plain stuck. (especially when it plays as the rook)
2. Make sure it dont waste so much time on waiting to heal up instead of just going back to heal up.
3. Look over how the AI uses its skills. Some of the AI like Sedna always play superior to any other AI at almost all stages of the game. So basically just take the Sedna AI and put it into the rest so to speak.
4. Make the AI better at evaluateing situations ... if there are 3 enemy AI's at a given spot.. it should not just attack head on but go to where some of its teammates are.