How do you attach particle effects to models via nulls? According the documentation, all you have to do is create a null named "p001-" (Particle Name). Well, I've done that, but that doesn't work. Neither does "p001-Flair-" (Particle Name). What I'm trying to do is add exhaust effects to ships. The reasons I don't want to use the standard "Exhaust" nulls are to prevent the exhaust from changing colors based on your team color, and to be able to have different sized exhaust glows on one ship.
Can anyone help me with this?