*AI upgrades (real ones this time, not the downgrades that happened the last two patches)
*New maps/Demigods
*Better Pantheon connectivity and matchmaking
*All maps be enabled for Pantheon, not just 5 of them
*Minion targetting fixes (example; Priests should not charge head first into towers when I told them to get their asses BEHIND me)
*Masking of player names when starting Pantheon/Skirmish matches to prevent pre-made teams and reduce droppers
*Skills damage bug fixed. Since 1.1, Demigod skills (like bite, fireball, hammer slam, pounce, etc) don't always do 100% damage. I was told armor mitigation has no effect on the skills, yet for some reason they often do less than the advertised damage without an explanation.
*Minion icons showing the number AND type of minions you have alive for generals. Currently; you have to guess or manually count your minions to see if any have died. I have gotten into the habit of just randomly pressing all the summon buttons during and after a match.
*Game crash fixes
*Lag fixes (game has gotten much laggier since the patch, don't know why)
*Reduce mana cost of Senda's yetis to make them a viable build. They are too expensive to use as is.
*Replay function
*Being able to use instant-use items on the move. Currently you must stop to use an instant-use item or using one makes you stop, this can be fatal.