Making items useless is not balancing. HoL needed to be balanced, not removed from the game. 'Bravo' for fucking up GPG.
The HoL is just as usefull, if not more so, than it was previously. The item removed the need for the player to return to the Health Crystal, and significantly reduced the number of potions a player would need to purchase. Both of these points increase the amount of Gold and XP a player received as a side effect of purchasing the HoL.
Making this item - one of the best non-combat focused items in the game - an upper tier artifact that players really need to save for reflects the advantages it brings to the field for it's owner. Perfectly balanced. Now, I shouldn't see a player with a few early kills grabbing HoL 4 minutes into the game and completely smashing the other side.
If you're unhappy with the changes, back it up with some valid arguments - not pointlessly bitching about having the item you based your entire gameplay around removed from the early game in a three sentence post.