Hey guys,
So in this game we have 2 ways of increasing survival. Stacking Health and Stacking Armor. Let's look at these seperately.
Armor
If you stack armor, you gain extra defence against auto attacks/ Towers and Creeps.
Health
If you stack health, you basically gain "defence" against, well everything.
The problem with this is that armor feels useless. Why stack armor that only defends you against limited dangers (Towers/ auto attack and creeps) When you could just stack health which is basically a counter to everything. The problem with this is that you never have to choose between armor or health, because health regen is just better overall for everything. The problem with this is that it reduces the need to manage your money more wisely when it comes to armor. Now i dont want to make this an MMORP or any of that crap, however in most other games, you can stack armor or "magic" defence.
This makes for a much more strategic experience because you can't stack just one thing and hope to survive. I hope people understand what i mean by this. As it is now, you can stack health and it will be good for everything, it is a very very general way of keeping yourself alive without worrying too much about lacking armor since you have a ton of health. Whereas if we had Magic resist, you would have to decide between armor or Magic resist. These are more specific counters, and therefore require you to be diverse in what you buy to survive, which adds strategy and depth to the game. If you have a TB, Erebus and Oak on the other team, you may be more likely to stack armor because of the Oak and erebuses auto attack, but you will also have to burn some money on magic resist to help you survive against the TB. As it is now, with this curent scenario, stacking health alone is enough and therefore reduces the need to strategize your money depending on what you need.
I wrote this up real quick so i hope you can understand what im saying, if anything is unclear just let me know and i will edit my post. What do you think?