Currency I: +4 gold/second
Currency II: +6 Gold/second
So with Currency I and Currency II, doy ou have +6 gold/second or +10 gold/second?
edit question #2. If you're off somewhere else, but your minions kill enemy stuff...do you get gold/exp?
1. You get 6 gold/second with the second upgrade
2. You only get gold and exp for kills that you are close to. You don't have to land any hits but you have to be near to get gold/exp. Edit: Clarification: You will not get gold/exp for kills your minions makes in some other part of the map.
According to this, you have to do 25% damage or get the killing blow to get gold/xp from it. Which is it?
are you sure axyun? Playing QoT, my minions have dealth the final blow to the enemy demigod once while I was way back at base and I got credit. However that is with demigods, not minions. Maybe different rules apply.
u must do 25% damage to gain extra gold from creeps, but u will gain exp from just being near
Alright. Rather than posting a new thread...
I'm assuming multiplayer skirmishes do not have persistant favor points. Am I wrong in this? Can you ever get more favor points than those you start with?
Only if you're afflicted with a fairly common bug. Otherwise, points are 'supposed' to accrue normally.
Looks like I was partially mistaken. Thanks for the clarification.
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