We kinda got a litte off topic here, so to rephrase this, could there of easly been a better way to balance bite?
stick with new damage, go back to old armor reduction and keep new mana cost
go back to old damage and armor reduction and mana cost but raise cooldown to maybe 8
old damage new armor reduction new mana cost
new damage old armor reduction old mana cost
these seem way more logicol.