By now, I'm sure most people know about the strategy of having Erebus jump in and out of your "base" on Crucible. Rather than having to make the long run around, he's able to hop right into action, either by where the towers come together or back by the gold mine flag.
Now, some friends of mine and I were playing a 2v2 the other day and one of the players went Erebus. Since the map at the time was set to Crucible, this lead to a discussion over whether or not Erebus has an unfair advantage on that map. Some of us wanted the map changed, while the Erebus player obviously wanted to keep the map on crucible.
His argument was that on many of the larger maps, a fire TB or an Unclean beast would have the advantage due to the movement speed buffs that they can spec into. Also, he said that if they wanted to have the same advantage then they could just by a Warpstone. My argument was that the beast/TB speed increase wasn't significant enough to make a drastic gameplay difference, while the Erebus jump was (especially early game), and that the Warpstone was too expensive of an investment, essentially giving Erebus a 5500g advantage over any other player.
So, I'm just wondering what the general concensus is among the online community. Obviously we won't know the offical GPG stance on this until we start seeing some balancing patches, but it would be nice to know how the playerbase feels about it. Do you let the opposing team play Erebus on Crucible? (I've seen players who do and players that don't in my experience) Do you think the game mechanic should be changed to prevent Erebus from jumping gaps in the map like this?