Us beta testers
a.k.a. we're automatically superior and know everything, so anything we say is right and you're wrong.
If you think he is fine you all have no clue.
While I'm going pretty far to assume this, I don't think the beta testers can identify imbalances as well as a setup, organized team base can.
You are basically a bunch of dumbasses
Mhm.
discuss with more facts like I gave you
Your facts are pretty baseless as well. Yeah yeah, you're a beta tester, so by default anything you say is right, but still. I'll discuss it with LOGIC. Okay, here it goes: I have never had a problem against Erebus. I've fought teams with double erebus whos strategy was obviously, to double bat swarm onto someone, and double bite, and kill extremely quick. Guess what? We played to counter. They got dropped. It wasn't easy, they were pretty good. But we played defensive and out-pushed, and they were stuck mist forming every time.
As for 'facts,' (even though they're PRETTY irrelevent right now) I'll give you a little to push you a long your way, to at least show you why this isn't worthy of a balance change, especially with no organized team pantheon to prove ANYTHING yet.
Sedna has two heals for 600. Already, an entire mana bar from erebus is completely mitigated by one heal, over compensating for the extra damage for 3 seconds. A well timed pounce after the erebus bites, and hes now at 3/4 health, discluding the melee damage. I'm just going to name Sedna and leave it at that, because Sedna is a pretty obvious counter to play against Erebus. She out-lives and out-mitigates his damage. Of course though, I don't even know how long this will last myself. I can't really say much. You might have a little more experience as a beta tester although I'll happily debate what that experience even accounts for in this petty nerf thread. I don't think you really know whats best yet either.