You're absolutely right. In my balance thread I've said the attack/movespeed need to get added together differently and some items need nerfed +IAS like mageslayer, ashkandor, and all father ring.
http://forums.demigodthegame.com/348135
There isn't much point in even 1500 dmg skills when people are doing 750DPS+crits.
And from what I've seen the pure defensive build is better than offensive. I you can get 80% absorb, and a 100hp/sec regen, you're pretty much invulnerable
Are you usre you can get 80%? Even with bulwark.
Either way I suggested bulwark needs a nerf too.
Anyways. Using skills should be the predominant way to play. Sitting there and auto attacking takes much less skill. You get mageslayer and ashkandor on regulas and it can be pretty gg with that huge +dmg, crit, and ias to proc crit more and add more dps from the stacked ias not to mention their other bonuses.
your speed has not helped you outrun that stone being hurled at your demigod, stunning him and allowing a rook to hammer you ass an inch deeper into the ground.
have you seriously ever used boulder + slam on a fast human player? the chance of hitting is close to nil.
boulder roll stun is too short, and hammer slam is too slow. combine the two and you have failing combo, unless the enemy DG is standing right in front of you!
The stun is long enough if they are close to you. It's just not long enough to boulder, tele, hammer which was bs in beta.
I do think that hammer didn't really need it's damage nerfed though.. or not as much. I never use hammer anymore now.
Who cares if the Rook can do 500DPS with his main weapon, because he can't catch anyone.
Um I disagree with this though.