Here let me make a campaign for you.
Small Random map. You vs easy AI. You are TEC, the AI is Vasari. Assumes you have Entrenchment and Quick Start enabled.
Chapter 1.
Use your scouts to scout the surrounding planets.
Locate the nearest Asteroid.
Build 4 Cobalt frigates and a Colony Frigate.
Go to the Asteroid, defeat the locol militia and set up a new colony.
Build up your resource extractors and upgrade the civilian infrastrcuture on your asteroid.
Chapter 2.
Use the Capital Ship factory to build A KOL Battleship.
Locate neares Volcanic/Ice planet. Send your KOL Battleship to the Ice/Volcanic planet and defeat the local militia.
Send your colony frigate to the Ice/Volcanic planet.
In order to colonize the planet you need to research Ice/Volcanic colonization technology.
Build 2 civic labs at your homeworld and research the Ice/Volcanic colonization.
Establish a colony on the Ice/Volcanic planet
Chapter 3.
Locate nearest Terran/Desert planet.
These planets are very well defended, you will need better ships to take them.
Build 2 Military Labs at the Volcanic/Ice planet.
Once built, research the LRM frigate prototype.
Build 5 LRM frigates.
Take your fleet, including new LRM frigates, to the Terran/Desert planet and defeat the militia.
Establish a new colony. Upgradign the civilian infrastrucutre to level 2, and adding extractors.
Chapter 4.
Locate the nearest Gas Giant/Plasma Storm/Asteroid Belt with neutral extractors.
Send your Cobalt frigates to defeat the pirates defending this location, if any.
Send your colony frigate to capture the neutral extractor.
Chapter 5.
Use your existing Civic labs to research Orbital Commerce.
Make your new Desert/Terran planet a commerce hub by building 3 Trade Ports in orbit.
To increase the yield of the trade ports, extend the trade route by upgrading the Logistics Capacity on your Home World, Asteroid and Ice/Volcanic colonies.
Build 1 Trade port at each of these planets.
ok this is as far as I can get without being bored to death.