Hi All,
i am new on here bt i need a bit of basic help as i am trying to get to grips with modding the amount of damage a psi orbital beam defence does.
i have modded the binary file like this (just tes values):
Weapon
WeaponType "Beam"
damageEnums
AttackType "ANTIMEDIUM"
DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
DamageApplyType "OVERTIME"
DamageType "ENERGY"
WeaponClassType "BEAM"
DamagePerBank:FRONT 999.000000
DamagePerBank:BACK 0.000000
DamagePerBank:LEFT 0.000000
DamagePerBank:RIGHT 0.000000
Range 9999.000000
PreBuffCooldownTime 9.000000
CanFireAtFighter FALSE
SynchronizedTargeting TRUE
PointStaggerDelay 0.750000
TravelSpeed 0.000000
Duration 4.000000
WeaponEffects
My question is this, when i load the game up the information for the beam defence still says average beam dmg of 20!
how do i alter this to reflect the new dmg values i have entered or am i barking up the wrong tree altogether?
Thanx