Am I exaggerating by saying this game has a steep learning curve?
I'm a newbie Twilight-of-Arnor player, looking for a good walkthrough. I haven't found one. In fact I think there is none.
What do I mean by a good walkthrough? It should essentially be a tutorial-walkthrough scenario, perhaps playable as a mod, but definitely playable, leading the player by the hand through all facets of the scenario, from beginning to end. This game is too complicated and too difficult to learn by just reading the manual or by listening to the in-game tutorials. I have done both of those, and when I play I still feel like I don't know jack diddly squat. I think I learn more and learn faster by reading some of the threads on this message board. But that's boring.
We newbies need a scenario that serves as a tutorial. Maybe it could be made as a mod. I think a tiny map would suffice. I think any race would suffice, though it would be well to have a tutorial-scenario for each path to victory. With this hands-on, tutorial-scenario approach, we would be playing as we learn. I think that would be the best and the most interesting way to learn.
The Tutor would consist of a series of popups, telling the player each action that he should perform. The Tutor would also make frequent comments, explaining why the player should or should not do something, how he can do things, what he should beware of, what he should plan ahead for, and so on.
I know that each race is different, and each player can develop his own winning strategies. But the purpose of a tutorial-walkthrough scenario--or better yet, a series of them, one for each victory path--would be to plant the beginner on firm ground with all of the game's tools and mechanics. Once he has those and some simple strategies offered by the Tutor, he can play a game on his own and develop his own strategies.