Hello all!
This is my first post on these forums, nice to meet you all.
I'm currently trying to make my own little mod for Sins and it is slow going but I'm getting there
At the moment I have a minor problem with my planet textures that I could use a little hand with. I've created the new planet type and got it in the game and working with my texture looking fine except there is a round shadow on the planets. It only occurs on my textures (as far as I can see). To try and get around it I copied one of your alphas from the Gas Giant texture (I'm creating a Blue Gas Giant) and that did not solve the problem. The shadow is created by the sun (the last thing that should create a shadow).
I think the problem is probably down to me not selecting the right options when saving the DDS file. Can anyone tell me which boxes to check in the Nvidia box that pops up when I save my DDS files in Photoshop?
Or if something else is causing this and you know what it is, please let me know!
Grateful for any help,
Delta