Vertigodragon makes some real gd points. theres so many scenarios to consider that i actualy believe the devs started this thread just to make us think of all the incredible potential this game has and hence go pre-order rite away!!

Anyway, here's my 2 cents:
1. How do you see General-style and Assassin-style Demigods match up in just fights involving the two of them; no other units involved?A hero-killing assassin must win in 1v1's in the open. Else it defeats purpose of having such a class. BUT what if a hero's focus is on crippling enemy hero thru debuffs, rather than direct dmg? Is that an assassin too?
2. How do you see General-style and Assassin-style Demigods match up with equally sized armies?Asin win, but micro-dependant. Did assasin control his units to dodge 1st nuke? did general micro in a way that took down assassin units fast so they can all focus fire on asin b4 it deals much dmg?
In pure equal scenario i believe assasin shud win since general's would have advantage all across battlefield (better/buffed army), while asin can only create an advantage in the area that he is present. For general to overcome that advantage, he'd need to manipulate scenario until his units outnumber asin's.
3. a. What are the primary advantages you see to playing a General-style Demigod?Rewards player for good micro.
Coordinate multi-pronged attacks.
Gradually builds up to an overwhelming advantage in army strength, leading to sure win IF can survive till late game
3. b. What are the primary disadvantages you see to playing a General-style Demigod?Reactive in early game. Takes time to build up steady offense while asin can strike hard anywhere, so usually asin would strike first and u'll have to defend against it (yes,generals' auras will result in strong pushes, but as dota players know thats no good in beginning as u end up fighting near strong enemy def tower with long retreat path) . Prone to ambush.
4. a. What are the primary advantages you see to playing an Assassin-style Demigod?The joy of hunting down generals

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Potentially able to use stuns&slows to chase/escape.
Has offense initiative - you decide where to take the fight. Use hit&run to whittle down enemy defense
4. b. What are the primary disadvantages you see to playing an Assassin-style Demigod?Potentially less kills hence gold&xp, since each of general's (buffed) units will be making more kills than your units, across whole map, while ur kills mainly come from urself.
If u cant keep cracking enemy defence, u'll b swarmped under by general's units eventually.
Poor defense against general's map-wide advantage
5. How would you try to balance the power between General-style and Assassin-style Demigods?Adjust exp&gold gained by creep-creep kills (general's income source) and hero-creep kills (asin income) to balance the rate at which the 2 types increase in power
Allow asins to have better base defense/upgrades. Else late game only thing for asins to do will be just defending base against general's stronger units coming from all sides.