Hey all!
Just thought I would raise these topics and questions given some of the buisness plans put forwards by SD for Sins.
1) To what extent would a buisness plan based upon releasing content updates, campaigns (single and multi) etc., impact upon the standard of mod tools released and ultimatley the range of what players are allowed to 'easily' mod?
2) If decent mod tools were released to allow teams such as Battle Fleet Gothic to make single and multiplayer campaigns, content updates etc. to what extent would this challange the above buisness plans i.e. free content and campaigns Vs. paid for?
I have my own opinion but do want to prejudice this thread, so please let me know what you all think

!!