opps forgot to put an edit in this

I worked it out minutes after posting this its just a case of rotating the weapon null objects in XSI, currently have my ship releasing a 3d wave of missiles (2 straight, 2 at 65 degrees up and down left and right) makes for a nice 3d pincer look, ill upload a pic later.
although another Q, any body know how to make a weapon affect an objects position aka make a ship get thrown around due to the power of the impact. That and is there an option in sins to make damage instant, ive noticed that it takes my game a good few seconds to apply the damage from weapons to an enemy ship and with the speed of some of my weapons it makes them really annoying to use and eventually balance.