hi,
i looked at a lot of the files in gameinfo to see if i can change a few things which i don't like about sins.
Main thing is, i want to make the max ship count depending on the number of planets you own, but i'm starting to wonder if this is possible at all....
First question is what the .entity files really contain. From what i have tested, they just seem to hold values which are passed to ingame functions, which means you can change these values, but the parameters themselves are unchangeable. I tried to make every planet population upgrade add a certain amount to the number of capitalships you can have, but adding one line to the planetdef makes the game unable to load.
Maybe i am totally wrong, but as it looks to me right now, it's impossible to make changes to the game mechanics at all and you are limited to changing values, which i would not really call modding.