All
I am a avid fan (but the game crahs all the time - NVIDIA - hopefully fixed soon). I remember MOO1 and the fact that there was no starlane but limited ship range.
How would we replicate (if even possible) in this via MOD?
- Change number of planet per star to something that might be real (0 to 15 planets)
- Have 2 types of drive engines (in solar system i.e.: Trusters / cross solar system: warp drive)
- Enlarge the gravity well so the solar system can only be access at the edge of the system, giving a chance for a fleet to defend a planet / star system
Even a Space Empire IV / V model where there would be a single gravity well for the star and starlane at the edge of the star system would be great.
I know it is a great game and pushed the genre, but i just can't get over the fact that there is 40 planet per stars and only a few stars, seems less epic. finally, the fact that anyone can jump into a gravitty well and basically level the planet with a small fleet of bombardment frigate no matter how much defense you build up OR fleet you have seems to make no sense to me. it become a simple planet annihalation hopping exercices.
I have no modding skill but willing to learn but honestly, i bit a this.
Great game still - can't wait to see the sequel.
o well, back to playing Moo1 i guess