I haven't noticed this really discussed at all, but the way Sins is, is it possible to mix and match custom factions?
I mean, could someone create a faction as a mod, and when people go to create their game, they could then select to include these factions, instead of just turning on a mod that affects all 15.
This kind type of modding would allow for someone to take a 15-faction Star Trek mod, drop the Ferrengi and Cardassians, plug in the Ori from a Stargate mod, and the Rebel forces from a Star Wars mod.
Thoughts? Or did I not read around enough or properly understand modding in Sins enough before making this post?
If this type of thing doesn't exist currently then perhaps it's something we lobby to try and have included officially in a future patch?
If it exists but only as a manual process perhaps an app could be created or mods designed in a certain way going forward to allow for this kind of coexistance of the factions from many mods in our games kind of on-demand?