Hey, I just wanted to post something of my own experience, born from an OMG moment when I was trying to get my mod to work, and it kept freezing.
My friend apparently did the same thing, so I figure I'll start off the thread with my specific mod learning points, and other people can add on.
Here are my things to start this off:
- When changing angular speeds be very careful. Change them by exact multipliers or else Sins flips out. If you're wondering what of the dozens of things you changed in your frigate entity file that caused Sins to hang when applying the mod, check the angular speeds.
- Make sure it's in Mods/Modname/GameInfo. If you're just putting the entity files and stuff in the modname folder, Sins will give you a valid checksum and pretend that it loaded it fine, but it didn't. Yes, this is a noob mistake I made.