fixed! wooohooo (with an absurd workaround)
Press "\" and tell me what you see. When you are in the channels palette, dont forget to actually select the alpha layer, which should be at the bottom when you designate your transparent areas.
unfortunately, pressing that key didnt do anything.
however, i fixed it like Annatar11 suggested!
- open original file,
- paste whatever onto a new layer
- flatten image
- make sure the alpha channel layer gets the new shape with the backgr colour (in this case: white).
- save.
- e voila.
HOWEVER!! (report for the programmers): this ONLY seems to work, when i delete the original RaceLogo.tga file, and put my modified one in a folder called "backup". path: textures\backup\RaceLogo.tga
weirdly, the game would display the racelogo file only as red square when it is in the texture folder, where it actually belongs.. weird,