i was thinking the other day of allowing all ships to gain levels like capital ships, that way individual "little" ships could make a difference if they survive long enough. in the .entity files, i noticed you can change this, but when i try to do the following my game crashes:
MaxHullPoints 600.000000
to
MaxHullPoints
StartValue 600.000000
ValueIncreasePerLevel 24.000000
i used the kol battleship's entity file as an example to change the cobalt light frigate. if i leave the maxhullpoints alone and put hasLevels TRUE, the ship explodes upon being built.
any help?