well.. i don't really know which chart to believe in.. the 3 i just checked displayed 3 different lines for the illuminators. doh.
Still i do feel that there is something odd about them. Maybe it is just the fact that their capitals have supporting abilities you can barely break without using anitmatter draining or special ability disabling ships yourself.. but fact stays:
a single mothership with 30-40 illuminators is a force you dont want to confront head-on. Not with a similar sized fleet that is.
i think there would really be no problem with the illuminators, if they would have the same anti-med damage as all the other LRMs. Given their armor is really just light.
I simply dont see a reason why the illuminators have the capital damage. Sure they are high on the tech tree.. lvl3 i think, but their price does not reflect that at all.. so once you do the initial investment to research them, you can just pump them out like any other LRM out there.
Also, add to that that you can simply kite the LRM's with some carriers (as posted above).
Personally, I'd rather take a Sun Tzu approach... If the enemy has bigger guns, don't fight... *g*
Yeah, if you have time to maneuver and if the enemy has not anti-fighter ships mixed with his fleet. A handful of those tears your dozens of bomber/fighter squads to shreds. Then there you are without a 'counter' again.
And as for not fighting.. if they are knocking on your colonies door, then you hardly have a choice.. its not like there is much headspace in a medium galaxy to get more than 2 jumps of warning before a fleet like this strikes at you. So you hardly got enough space to maneuver and kite them, not to mention the fact, that you can't afford the luxury to lose colonies permanently if its 1/10, or 1/12 of the total colonizable planets in the galaxy.
I'm not saying they are unbeatable, im merely saying, that comparing a fleet of 40 human LRMs with 1-2 caps to a similar fleet of the advent, the advent are a much more fearsome opponent to fight against.
Maybe it is merely me picking on the advent as they were the ones causing me the most trouble until now.. maybe it is just that i havent seen really goot tec players yet, while i have met some decent advent ones.. still.. those are my impressions.
Bottomline:
You can't just ignore the circumstances when you suggest a counter or tactic.