Looks like a neat blog structure, efficient!
What bugs me most about this effort on your part is that SD will possibly release the real TA pdf guide soon or even, somehow later. We simply DO NOT know when and what it's going to provide us with.
I think, then, that your site should focus on 'strategic elements', rare tricks, precious details not found elsewhere, etc.
There's no obstacle for it to be a complete run-down over the interface (settings) like the previous site did, though.
Besides, i believe there's not that many people who really understand what "Use Vertex processing mode" really does exactly and what else more complex stuff is unexplained by SD straight into the game interface!!
Hit
CTRL-PrintScreen to take a snapshot... have you seen that fact mentioned anywhere or in any help guide?
The I_Mod wiki is also a good source of technical infos. The genuine
official GC2 wiki isn't really updated with all ther is to say about Twilight that it's simply upsetting to anyone visiting there.
As for Modders, i guess we're all left to ourselves & guessing mindwork along with the obsolete DL guide written up by carielf a couple of years ago.
Serious... there is a need somewhere. The trick is to find exactly what IT is.
I know for sure that the new map editor needs the full run-over (for features and user-friendliness -- Why can't i change the intrusive Nebula black background drop, as example or even spreadsheet my way through a huge list of items to edit for an immense map!) and i really_very_surely would want to edit a DA tech-tree with the TA editor.
I bought these anyway.