Most of us are pretty new at this map making thing, and Thanks to p5yy things have become much easier.
What i would like to know is what kind of maps people prefer? Evenly balanced numbers of Perfectly aligned worlds in a set pattern like a square, triangle, or whatever? Or toss in a random factor? while keeping your balanced pattern like i did with Ulysses Triangle, make sure none of the worlds are perfectly aligned. I think not having a grid in the map editor is an excellent idea. There is just something that bothers me about symmetry in a solar system. If you look at our solar system for example it is pure chaos (and would make for an incredibly imbalanced sins map)the only "order" is everything orbits in somewhat of a circle. On the other hand order, and symmetry assures balance, because you will know what worlds you have the enemy will have an equal number of. The problem is that you will come up with patterns like squares, triangles etc.
I am not suggesting that anyone make imbalanced maps. I am just tossing some thoughts, and opinions out.
What are your thoughts on this?