Name comes from the colorful phrase the sins dev's love to use for this type of scenario.
Recommend vs. a hard AI. Feel free to test on multiplayer and let us know the results.
Credit goes to Vandenburg for creating the original fully connected test map. All i did was reposition, and change some planets to balance things out. I thought this was going to be an annoying map, but it turns out to be quite fun (in a sadistic sense

). You can do one of two things here. You can go for the quick kill, or turtle, and try to take some of the other worlds. The AI behaves just a little differently on this map. I'll let you all see for yourself

The layout means nothing other than i intentionally made some jump distances very long to prepare for incoming attacks. EVERYTHING is just 1 jump away, and there are no choke points to save you. Turn off the "show planet connections". You dont need to see them anyway.

Get the map here
WWW Link (i hate using savefile, if anyone has a better solution please let me know)