Hi!
I have colonized 3 PQ1 worlds and each of them is giving me messages that the people are looking to an AI who seem better.
The first problem with those low PQ planets is they don't have any influence bonus, so you get influence points only from amount of population, buildings, and from your civ ability.
The second one is the calculation of influence for them is flawed (DA, 1.5 and 1.6 beta). On some planets it doesn't recalculate until you have a civ-wide change, like researching another one influence tech.
OHHhhhhh i thought that if the people were happy they wouldnt flip.
They would eventually, but not so fast as unhappy.
So i guess even a +100 in loyalty can't do everything.
True. Don't count on it. To 100% prevent flipping you need to have AI's influence below 4.0, period. Have it higher, and planet will flip. The only question is when.
BTW it looks to me the loyality is flawed as well. With 100% loyality a planet should IMO flip when the influence of the other player would increase to 8.0.
BR, Iztok