I have already scrounged through all my old backup CD's for my old WIP models, and have fired up 3dsmax for the 1st time in a few years lol.
Thank you Sins for bringing me out of modding retirement.
For those that don't know what the hell im talking about. I used to go by The Stress Puppy back in the days of Starfleet Command, and Homeworld modding. I created the Star Trek: Innocence, and Wrath, and the Beyond the Final Frontier mods for Homeworld, and HW: Cataclysim. Plus i used to do alot of ship modeling for Starfleet Command.
My last attempt at modding was in Nexus: The Jupiter Incident. I helped out the Digital Underground team with the Age of War mod. However that mod failed because of some issues in Nexus that we couldn't work around. Nexus makes a great platform for BSG, and B5, but not Star Trek.
Now here i have in front of me one of the best platforms i have seen in years to do a Trek mod in, and it is still in BETA LOL.
So now i think its time to resurrect my old Trek mod, and port it over to Sins. I will call it "Federation, and Empire" this time. It will be set in the Original Series era with the classic races Federation, Klingon, and Romulans in a good old sandbox skirmish. Irony is the next Trek movie is going to be set in the TOS era as well. Campaigns, and what ships will be in the mod depends on how the beta pans out into a full game, and IF we can remove the jump lanes, and do fully connected maps, or not. I have lots of ideas, but im waiting to see how the game comes together.
Im a modeler not a code monkey, tho i can do wordpad modding as long as i know what does what. I got the models, and textures covered. I just may need help with coding, and FX.