I followed this thread for 3 pages when it was first made and kind of ignored it. And then I came back to it and it had blossomed into a 26 page nerdfest featuring arguments about hangar size and such. I figured that I didn't want to read 23 pages of that just to see if my commentary was relevant.
I apologize if I came across as a douchebag.
I am simply venting at the fact that two years after Empire at War is released I have yet to find a ship mod that doesn't add dozens of pointless craft. And then I am browsing the Sins forums and see this nerdfest and forsee something similar happening. Maybe if your head surfaced from Evillejedi's crotch once a week and you wiped your mouth off you would be able to see this.
I have great confidence in this mod, however, I know how easy it is for mods like this to get derailed. If I'm not mistaken, Warlords had about 40 units per side, but since his site is so damned convoluted I can't find any other information. 40 units per side is far, far too many. It is simply taking it too far. The vanilla Sins has about 16 units per side if I am not mistaken, I refuse to pull the manual out and count. Every unit fulfills a specific function. With 40 units per side you have multiple units performing the same function, wasting space on your quick bars, in your build queues, cluttering up your research screens, wasting your time. Now if we include fighters, the PRIMARY fighters, the ones that MATTER, (T-Bomber, T-Fighter, T-Interceptor, T-Defender or whatever, and the A, B, X, Y wings, and Z95) we shouldn't have more than 20-23 units per side, depending on how he wants to deal with fighters. If ship behavior cannot be modified, if ships cannot be coaxed into moving around during a fight, if fighters cannot be made FTL capable, this mod will suck, period. The weakest part about Sins is the fact that ships simply sit around and shoot at each other until one dies instead of maneuvering around, even just purely for aesthetics.
And another thing, if you wish this mod to gain any sort of actual credibility, why don't you open a new thread with an original post that actually has relevant information in it?
And who is the bigger flamer, fanboy, the flamer or the flamer that flames the flamer with big scary text?
FYI: XWA wasn't my first Star Wars game, XVT was, and XWA is fairly considered the definitive Star Wars source for ships when it comes to gaming, not to mention that it has that fun encyclopedia feature that lets you view ships from any angle for good reference.