but IMHO v1.3 beta 3 has made morale buildings totally useless.
WWW Link+ Entertainment Network Morale bonus lowered from 25 to 10 + Multimedia Center Morale bonus lowered from 30 to 15
+ Extreme Stadium Morale bonus lowered from 45 to 25
+ Zero G Sports Arena Morale bonus lowered from 50 to 33
+ Virtual Reality Center Morale bonus lowered from 60 to 40 |
Considering that the morale buildings effect is multiplied by base morale and base morale at the critical 25B point is 20%, the "real" morale effect of a VRC was 12% which now becomes 8%. That, in conjunction with the reduction in the top line farm to support only 7B people, essentially means that 19B has probably become the defacto max pop on any planet. Currently, keeping 19B happy can be accomplished with a bit of racial morale ability plus the morale techs and a few of the wonders. So in this case there's really no need to ever build another morale building.
Like I said in the title I hope I'm wrong. If perhaps the morale buildings bonuses were lowered as stated but were now applied directly instead of being multiplied by base morale, then this would be a definite improvement.
The crux of the problem is that base morale has a triple effect on morale. First it's used directly. Secondly it multiplies the effect of morale buildings, and thirdly it multiplies total civilization bonuses (to the 0.75 power). The actual effect of this is an extremely sharp curve that basically means you can pretty much ignore it below a pop of 21B and it pretty much consumes entire PQ32 planets with nothing but farms and VRC's at 25B. And this was before nerfing both farms and morale buildings.
Please, someone tell me I'm wrong.