By now everyone knows about the one-turn production loss that comes with saving and loading a game. It's disruptive, but some consider it necessary to avoid the cheese of repeated saving/loading to obtain a desired result.
Question: what if all Metaverse games were played in Ironman mode? Would this be an effective solution? If so, how difficult would it be to implement it? The one wrinkle I can see is that players could crash the game (or hard-reset their computer) to avoid an undesired result, then reboot the game to try again. I guess the thing to do would be to allow the user to pick up where they left off, but turn the game into a non-metaverse game. If your computer crashes or the power goes out just before you were about to get the greatest score ever, tough luck, but at least you get to finish the game and see how you would have done.
Apologies if this has already been suggested elsewhere.