I'd really like to see some tighter navigation control for my ships. Perhaps the option to turn on "range" rings around planets and ships. These rings would be visable when you hover the pointer over an entity. This would serve TWO purposes. If I happen to see what appears to be an enemy fleet heading my way, I'd like to be able to somewhat accuratly predict how long it will take for them to reach my domain. I'd also like to do this without pulling out the E6B circular slide rule! The other obvious function would be to make more intelligent ship design choices, especially in terms of range.
I'd also like to see a "Movement Confirmation" button. Once you select a destination, you have to hit a button befor your ship starts moving. Along with this, I'de like more information about the destination, like time to get there, once I have selected a destination. Then, I can decide if I really want to go there.