There are a few things which i don't understand; so without further adu here is my list of questions(everyone loves lists)
1. After i beat the game on the economy report i noticed that no A.I. race lost money to leases. So that means they don't rush bulidings and ships right? so how can they pull so many scouts and colony ships out of their rear while still beating me in research?
2. Could it be possible in a future update to add a counter-espionage type of thing? that way we could put money into it to halt other races attempts to steal my techs.
3. Something i noticed during every game is that all a.i. races generally use the same weapons and defenses. For example every race in my current game has mass driver weapons and defenses. So naturally i use beam offense and mass driver defense and easily win every battle. More than likely it is due to the a.i.'s trading with each other.
4. About adaption do the a.i. adapt only after they personally have combat with you? Or do they do it when they notice your powerful? For example if i was at war w/ the drengin and using beam weapon against there mass driver defense would the Yor also adapt?
5.Finally(yes it is almost over) a question on ship design. i think it would be better when your original designs carry over into other games. what i mean is that say i create a fighter with laser 2 tech. every time i research the next line i upgrade my ships. But when i start a new game i can never carry over my designs effectively cause i have to wait so long to have acces to them. it would be better imo to carry over the original design w/out the upgrades. so whats the chances of this being in a future update?