Hi,
I've finished my first 5 hours game yesterday. Within I experienced the following:
BUG:
In midgame after pressing the TURN button it disappeared and didn't come back. It was gone! No pressing SPACE or ENTER helped out, I was not able to end my turn. After saving, quitting, restarting and reloading three times the TURN button was there again and I was able to continue playing.
TWEAKS:
1.
When setting projects for a planet to build I add them to the slots by doubleclicking the desired project. If I had to scroll the projects list down to reach my project and doubleclick it the list is scrolled to the top again. So when I want to add several projects of the same type from the lower part of the list I have to scroll it down every time.
It would be nice if the list remains on the position it was when I doubleclick.
2.
When I have build a colonizer an want to send it to an optimal planet I pop up the planets/ships screen and look at all discovered but unowned planets. When I find one and doubleklick on it it gets selected in 3D-map. But my previously selected colonizer is deselected. So I have to move map to select my colonizer again to bring him to that planet. But sometimes I don't remember where that planet from the unowned-list was. (hope you understand the problem due to my bad english...)
It would be nice to have a button in the planets list so send a previously selected ship right there.
PROBLEMS WITH UNDERSTANDING:
How do upgrade ships really work? I must admit I don't understand it completely.
Can I select one of the standard types, i.e. DEFENDER , copy it's blueprint and change or add something and saving the new design as an upgrade to the DEFENDER?
When I research i.e. a new engine, how can I upgrade my existing blueprints with this new engine and get my existing ships upgraded?
When I have a custom design and I have researched much miniturization, is it possible to grab my old design and fill the newly available spave with new components?
Many questions... thanx in advance.
Greetz, Cpt